I haven’t had much of a chance to work on this game since my last update due to getting carried away on a side project, but I do have some big news that I’m eager to share (and which should be immediately obvious given the title :P). I’ve also done some work on character-specific abilities, bug fixing, and menu navigation, so read below the fold!
As always, I’d love to hear your thoughts on today’s dev blog, so let me know via Facebook or Twitter.
Among other things I’ve been working on since my last update, I’ve been working flat out on implementing game-changing powers, improving Samurai Showdown’s visuals to ensure players know exactly what is going on, and hunting down and fixing a very annoying profile bug. While the latest version of the game hasn’t been deployed to Itch.IO just yet, you can expect it to be on our page shortly.
For more on what exactly has changed and what’s next, read below the line!
As always, I’d love to hear your thoughts, so let me know via Facebook or Twitter.
So first thing’s first. Since my last update, I’ve put a tonne of work into Samurai Showdown, and you can now find the latest version on Itch.IO. It’s the first version of the game that doesn’t require two players thanks to a very simple AI, so now anyone can play the game!
As always, I’d love to hear what you think of the game, so let me know via Facebook or Twitter.