Finished Day/Night system

There’s not much to say here other than the fact that I’ve given players the ability to control the time of day by bringing up the menu, selecting the Time of Day button, and then selecting where they’d like the sun to be.

I need to do a lot more work in order to make the UI less obnoxious and I may even change it so that players can look at the sun or the moon and drag them to the position they want them in —unlikely due to the difficulty, though it’d be a nice effect— but the current iteration is suitable for a prototype.

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